Browse Hierarchy DIGM8650: Action in Animation
Overall techniques and methodology, modern solution to the problems, examples from productions.
Analysing and creating action - examples of extracting key and timing information from live action.
Biped locomotion 1 - walks and runs. Basic mechanic... more. Canterbury, week 13-25
Lists linked to Action in Animation
Title Sort by title | Time Period | Last updated Sort by last updated |
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Action in Animation | 2020-2021 Ended 31/08/2021 | 26/05/2020 20:04:38 |
Action in Animation | 2021-2022 Ended 31/08/2022 | 25/05/2021 17:01:49 |
Action in Animation | 2019-2020 Ended 31/08/2020 | 13/05/2019 10:30:00 |
Action in Animation | 2018-2019 Ended 31/08/2019 | 14/05/2018 10:11:34 |
Action in Animation | 2016-2017 Ended 31/08/2017 | 24/05/2016 09:58:17 |
Action in Animation | 2017-2018 Ended 31/08/2018 | 22/05/2017 10:32:43 |
Action in Animation | 2015-2016 Ended 31/08/2016 | 05/05/2015 23:46:02 |